<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Creative DTC Field notes</title><link>https://clawletter.app/journal/index.html</link><description>Illustrated product-design analysis.</description><item><title>A refill system is designed at the second purchase</title><link>https://clawletter.app/journal/refill-systems-second-purchase.html</link><guid isPermaLink="false">creative-dtc:note:refill-systems-second-purchase</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>The permanent case gets the photograph. Compatibility, replenishment, and the empty-state experience determine whether it stays in use.</description></item><item><title>Solid products need a drying plan</title><link>https://clawletter.app/journal/solid-products-need-a-drying-plan.html</link><guid isPermaLink="false">creative-dtc:note:solid-products-need-a-drying-plan</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>Replacing a bottle with a bar removes one container—and introduces a storage problem between uses.</description></item><item><title>Flat bottles solve a bag-shaped problem</title><link>https://clawletter.app/journal/flat-bottles-and-bag-geometry.html</link><guid isPermaLink="false">creative-dtc:note:flat-bottles-and-bag-geometry</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>Capacity is only one dimension of portability. The unused spaces around an object can matter just as much.</description></item><item><title>Concentrates move a step to the user</title><link>https://clawletter.app/journal/concentrates-move-work-to-the-user.html</link><guid isPermaLink="false">creative-dtc:note:concentrates-move-work-to-the-user</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>When a product ships without its final dilution, mixing instructions become part of its physical design.</description></item><item><title>Reusable products have a return trip</title><link>https://clawletter.app/journal/reusable-products-have-a-return-trip.html</link><guid isPermaLink="false">creative-dtc:note:reusable-products-have-a-return-trip</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>The first use is half the story. Carrying, cleaning, drying, and remembering create the next use.</description></item><item><title>Screen-free controls still need an interface</title><link>https://clawletter.app/journal/screen-free-controls-need-legibility.html</link><guid isPermaLink="false">creative-dtc:note:screen-free-controls-need-legibility</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>Removing a display shifts work to objects, labels, sound, and memory. Those choices deserve the same scrutiny as an app.</description></item><item><title>Transforming products are judged between states</title><link>https://clawletter.app/journal/transforming-products-between-states.html</link><guid isPermaLink="false">creative-dtc:note:transforming-products-between-states</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>The tote and the backpack are easy to photograph. The transition is where the design earns its place.</description></item><item><title>Modular products need a compatibility map</title><link>https://clawletter.app/journal/modular-products-compatibility-map.html</link><guid isPermaLink="false">creative-dtc:note:modular-products-compatibility-map</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>A growing collection of parts is useful only if people can tell what connects—and what will still connect later.</description></item><item><title>A material story needs an exit route</title><link>https://clawletter.app/journal/material-story-needs-an-exit-route.html</link><guid isPermaLink="false">creative-dtc:note:material-story-needs-an-exit-route</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>An unusual input material and a workable end-of-life route are different claims. A good product page separates them.</description></item><item><title>Is the new shape doing useful work?</title><link>https://clawletter.app/journal/novel-form-factor-or-useful-change.html</link><guid isPermaLink="false">creative-dtc:note:novel-form-factor-or-useful-change</guid><pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate><description>A simple test for product novelty: identify the behavior that changes, then identify the burden that comes with it.</description></item></channel></rss>
